State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · September 2024

Top 5 Hybridcasual Games on Android in Sweden, Q3 2024

Explore the performance trends of the top five hybridcasual games on Android in Sweden during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Sweden, Q3 2024

In the third quarter of 2024, the hybridcasual games segment in Sweden displayed varied performance trends across different applications on the Android platform. The data, sourced from Sensor Tower, provides a comprehensive look at weekly downloads, revenue, and active user metrics for the top five games in this category.

Last War:Survival Game from First Fun saw a notable peak in weekly revenue, reaching approximately $82K in mid-September. Downloads experienced fluctuations, with a high of around 5.2K in mid-July before gradually declining to about 3.9K by the end of September. The game maintained a steady active user base, peaking at over 18K in late July and stabilizing around 17.5K towards the quarter's end.

Pizza Ready! by Supercent, Inc. experienced relatively stable weekly downloads, peaking at nearly 2.8K in mid-August. Revenue remained modest, with a slight increase to $153 in late August. Active users showed a slight decline from 6.6K to approximately 5.5K over the quarter.

Screw Puzzle: Wood Nut & Bolt™ from FALCON GAMES demonstrated a peak in downloads at 3.6K in mid-July, tapering off to about 900 by the end of September. Revenue showed a gradual increase, reaching $671 in late August. Active users peaked at nearly 10K in late July, with a decline to approximately 8K by the end of the quarter.

Hole.io by VOODOO saw weekly downloads decrease from over 2.1K in early July to about 1.2K by late September. Revenue remained low, with a peak of $58 in late September. Active users reached a high of over 13K in mid-August before declining to around 9.7K by the end of the quarter.

My Perfect Hotel from SayGames Ltd had a peak in weekly downloads of approximately 2.5K in early August, followed by a decline to around 780 by late September. Revenue showed a downward trend, starting at $316 in early July and decreasing to $132 by the quarter's end. Active users decreased from 6.3K in early August to about 3.5K by the end of September.

These insights, derived from Sensor Tower's data, offer a snapshot of the dynamic landscape of hybridcasual games in Sweden. For more detailed analysis and trends, further insights can be explored on Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2024